Figure 5.18 - Color Settings
After setting the Color Space, we can start connecting the Image Texture
Nodes to the Principled BSDF:
1. Connect the Color textures to the Base Color
2. Connect the Roughness texture to the Roughness
For the Normal Texture, we need an additional Node, which you can
create from the Vector group. Press SHIFT+A and add a Normal Map
Node:
1. Connect the Normal texture to the Normal Map
2. Connect the Normal Map to the Normal
At the end of the process, you should have a Node setup like Figure
5.19 shows.